No matter, the Mouse fallback will do just fine for now.
Wednesday, October 23, 2013
Complexity-based Systems Project Update 05
I am actually quite please about the progress I was able to make. The sketch is now touch enabled (though it's not like you could tell from looking at it). Using the SMT library was pretty painless, though they could have been MUCH more clear about NOT actually supporting Android just yet. There goes my easy way of testing it out.
No matter, the Mouse fallback will do just fine for now.
I rendered out the current piece without any interaction, though the framerate is a bit off because of how saveFrame works. If I have time I'll make a true render using a method James and I talked about last week.
No matter, the Mouse fallback will do just fine for now.
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