I was finally able to implement the unified timer design. As a result, I can now make significantly smaller blocks. It also seems that previously, my code had actually been lagging a bit, as the new results are much snappier even when set to the same tick interval. Here's some screenshots for now, it may be awhile before I can get a screencast due to the memory increase this trade-off requires (fewer timers, many more blocks)
Future Work
- Looping mode
- Alternative visualizations
- 2D chaos
- Seamless / arbitrary switching between multiple chaos visualizations
- Better video capture
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